Object Placement Tool
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Screenshot Tool
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The Object Placement Tool is an Editor tool for Unity, designed to help game designers and artists quickly graybox out levels. It allows users to select GameObjects from the scene or Project tab, and create buttons within the tool's interface corresponding to each selected object. These buttons, when clicked, instantiate copies of the associated GameObjects in the scene, facilitating rapid prototyping of level layouts. The tool provides additional functionality to save the current interface state, including the selected objects, into a JSON file within the project's Assets directory.
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The Screenshot Tool provides a user-friendly interface within the Unity Editor to capture high-resolution screenshots directly from a specified scene camera. Users can assign a camera, set desired resolutions, and with a single button click, capture the current visual state of their game or scene. The tool then automatically saves the screenshot to the Unity project directory.
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object_placement_script_c.txt | |
File Size: | 4 kb |
File Type: | txt |
Resize Textures Tool
The Resize Textures Tool is a utility tool developed within the Unity environment, designed to streamline the workflow for artists working on texture size manipulation. This tool allows artists to quickly select a folder within the project tab and easily change the texture size of each image to specific dimensions with just the click of a button. Whether upscaling or downscaling, the tool offers precise control over the X and Y axis dimensions, making it a valuable tool for artists seeking to optimize textures without delving into complex coding or manual resizing, thus saving time and enhancing creative productivity.
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