DAMARJIAN
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About Us:

Damarjian Interactive is a game development studio dedicated to creating positive, challenging, educational experiences for our players.

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About Leo Vs Robots

​​Leo VS Robots is a fantasy-adventure game about a boy named Leo and his quest to save his parents after their capture by the robots of Genius City. The game is an exciting and engaging experience that will captivate the player with its use of both familiar and novel brain training, board, and puzzle mechanics.
Download a free copy by click the Google Play Logo on the right.
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Successfully Tested In Schools
​Leo VS Robots has been successfully tested in several schools. One example is the classroom of Nationally Board Certified Teacher, Mrs. Nora Haz. With the help of her and her students, we were able to create a more refined version of the game, as well as a second version for students with developmental needs.
Leo VS Robots Proved Better Than:
  • Traditional paper and pencil practice techniques
  • Spelling City web games
  • Various other spelling mobile apps
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"The students loved Leo VS Robots! It aided in improving my student's literacy scores."

Students playing Leo Vs Robots: paper Protoype

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Project History
The inspiration for Leo VS Robots was derived from Alex Damarjian's past experience working as a certified Chicago Public School teacher and technical artist for games produced by popular companies like Nickelodeon. As a child of immigrant parents, Alex realized the importance of mastering language early on. He decided to pursue a master’s in education to understand effective methods to teach children from a diverse range of backgrounds. With his passion for education and love of video game design,Leo VS Robots was born.
​Leo VS Robots is currently being tested in schools and has aided students in improving their literacy test scores and become excited about spelling.
 
Benefits of Playing Leo VS Robots
  1. Kids find learning to spell to be fun.
  2. Test scores improve not only spelling but other subject areas.
  3. Engagement in lessons increase.
  4. Players become better public speakers.
  5.  Players word recognition and vernacular improves. 
  6. Interactive dynamic visualizations allow users to adapt their form and content to their individual cognitive skills and needs.
  7. Children feel more accepted in the classroom. Affinity groups develop around Leo VS Robots and students share and construct their own stories about game play and the subject being learned. 

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  • About Alex Damarjian
    • privacypolicy
    • About Alex Damarjian
    • Press/Interviews >
      • Interviews
      • Media
      • Press
  • Projects
  • Portfolio
    • Motion Graphics
    • Animation Cinematics
    • Character Models
    • Illustration
    • Animation Cycles
  • Tutorials
  • Teaching Portfolio
    • Character Art Process Book
    • CV, Teaching Philosophy, etc..